The realistic nature of our games compels players to learn
combat tactics and to move and shoot as a unit.
Combat Training Module: Some training is given during normal campaigns to those who need it
most; however, the amount of training varies with each group and with individuals within the group.  
To ensure that all players are prepared for combat, a comprehensive, one-hour, training session can
be added to the beginning of any two-hour campaign.  

The combat training session includes structured application of principles.  Participants will rotate
between training stations and combat stations and will be in combat at least fifty percent of the time.  
Adding this training package only costs an additional $
30.00 per participant.  This module cannot be
purchased as a standalone session.
We help improve player life expectancy and mission success
rates by teaching personal combat skills, small-unit tactics,
squad-based maneuvering, and basic patrolling.
CLICK TO SEE COMPLETE TACTIC
Those who run-and-gun or try to go "Lone Wolf"
have a life expectancy of about 30 seconds.
CLICK TO SEE COMPLETE TACTIC
CLICK TO SEE COMPLETE TACTIC
Our Tactical Action Pursuit Module is an accelerated combat training program designed to rapidly
improve skills.  TAP Instructors use a curriculum of combat-tested doctrine, strategy, and tactics
derived from SWAT
and Special Forces tactics, which have been modified for action-pursuit games.
The Frontline Combat Academy also offers on-site, Force-on-Force training for law-enforcement and
military  personnel.  
Click Here for more information about FCA training courses.